package cn.tedu.shoot;

import java.awt.image.BufferedImage;

public class Bulletx extends Bullet {
	private int speed;
	public Bulletx(int x,int y){
		super(60,96);
		this.x = x;
		this.y = y;
		speed = 4;		
	}
	int index =1;
	public BufferedImage getImage() {
		if(isLife()) {
			return Images.bulletx;
		}else if(isDead()) {
			state = REMOVE;
		}
			return null;
	}
}
